GUI for weekdays.
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#include <WeekDay.h>
GUI for weekdays.
Defines which trainings appear on which week days. Contains a DragGrid to enable change order of weekdays.
◆ WeekDay()
| WeekDay::WeekDay |
( |
wxWindow * |
parent, |
|
|
Plan & |
plan |
|
) |
| |
Constructor.
- Parameters
-
| parent | Parent |
| plan | training plan |
◆ ~WeekDay()
| virtual WeekDay::~WeekDay |
( |
void |
| ) |
|
|
virtual |
◆ _Init()
◆ GetWeekdayOrder()
| wxArrayInt WeekDay::GetWeekdayOrder |
( |
| ) |
|
Return current weekday order.
- Returns
◆ SetWeekdayOrder()
| void WeekDay::SetWeekdayOrder |
( |
wxArrayInt |
order | ) |
|
Set week day order.
- Parameters
-
◆ Update()
| bool WeekDay::Update |
( |
Plan & |
plan | ) |
|
Update the plan according to current weekday order.
- Parameters
-
- Returns
◆ createButton
| wxButton* WeekDay::createButton |
◆ cTrainingPerDay
| std::vector<std::vector<int> > WeekDay::cTrainingPerDay |
◆ table
The documentation for this class was generated from the following file: